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ASUS ATI VGA User’s Manual
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IX. HARDWARE SPECIFICATIONS
ASUS PCI-V264VT & ASUS PCI-AV264VT
In the VGA subsystem, the ASUS PCI-V264VT and PCI-AV264VT is designed to
provide high performance, low cost PCI graphics adapter, which uses ATI advanced
264VT 64-bit graphics engine with 135MHz 24-bit true color RAMDAC and a dual
clock frequency synthesizer. The ASUS PCI-V264VT and PCI-AV264VT acceler-
ates 256 colors at 1280 x 1024, 65,000 colors at 1024 x 768, 16.7 million colors at
800 x 600 and supports 75 Hz refresh rate at 1280 x 1024 resolution.
Active power management techniques are used to monitor activity levels within
these graphics controllers and to perform real-time power reductions such as dy-
namic clock control and graphics engine shutdown. Because full-speed operation
can be restored without delay, these techniques do not impact performance.
For multimedia video and game function acceleration, the ASUS PCI-V264VT and
PCI-AV264VT have color interpolation for full screen, full motion video, and pro-
vides fast 30 frame/second animation engine, double buffering, fast host to screen
bitblts, virtual sprite, smooth page scrolling and object caching for game functions.
PC users with this adapter could enjoy smooth motion video and SEGA/SNES-class
games.
For Video playback features, ASUS PCI-V264VT and PCI-AV264VT supports soft-
ware MPEG decoder for Windows 3.1x and Windows 95. The driver not only pro-
vides smooth video playback, but also provides user friendly utilities that allows
customizing appearances.
ASUS PCI-AV264VT
The sophisticated MediaBus Rev 2.0 design of ASUS PCI-AV264VT MediaBus
VGA/Audio adapter provides high performance VGA and high quality audio in one
card which reduces user's cost yet saves expansion slot space to provide flexibility
and total solution to multimedia system.
The ASUS PCI-AV264VT includes the above Video features and adds Creative Labs
ViBRA 16C audio chipset and supported synthesizer. This provides high quality
16-bit full duplex audio in/output and 100% Sound Blaster Pro & Sound Blaster 16
compatibility for all the PC audio and game applications.
(Introduction)
IX.
HARDW
ARE